PacMan from tutorial

Last fall I followed this Pacman game tutorial at noobtuts to learn more about Unity and to improve the movement on our Hedgemaze project. Today I was able to build that project as a WebGL file. I installed a WebGL wordpress plugin, and I’m crossing my fingers that I’ll be able to host the game here. If you can play it below, it worked!

Okay, so I wasn’t able to make that work, but I did find Simmer.io, a service that hosts webGL games. I’m uploading the game there, and if it works, the game will be embedded below.

Okay, watching another tutorial and trying again…

Oh look! There it is! So tiny! Well, I’ll have to figure out why it’s so small, but that feels like progress.

Okay, let me try this again…

Better! The game isn’t complete, no start and no end. If the ghost gets you it just carries on, unphased. But I learned a lot from the tutorial and now I’ve figured out at least one way to get playable game content on the site, so it’s a win!

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