![](http://homesteadgaming.com/wp-content/uploads/2020/08/CouchPotatoTitle-1024x383.png)
We had an idea for a mini game a while ago called Couch Potato. We talked about different ways the game might operate, and made some character sketches and scenery artwork, but hadn’t gone farther than that.
Someone on a reddit indie game dev forum posted that he wanted to make a game in a weekend and was looking for help with art, sound, etc. I signed on, and suggested some ideas, including Couch Potato. The weekend turned into a fun couple of weeks. We generated artwork and some playable levels, with great sound effects and the beginnings of a soundtrack.
![](http://homesteadgaming.com/wp-content/uploads/2020/08/Screen-Shot-2020-08-04-at-1.20.15-PM-1024x582.png)
The project kept expanding rather than wrapping up. I had other work and another artist joined the group, so I eventually bowed out. Here is some of the artwork I made. I would definitely do a project like this again. It was fun meeting and working with new people, seeing their approaches.
![](http://homesteadgaming.com/wp-content/uploads/2020/08/MorePotatoExpressions.jpg)
![](http://homesteadgaming.com/wp-content/uploads/2020/08/Screen-Shot-2020-08-04-at-1.15.52-PM.png)
It was a good reminder too, of project creep and the importance of focus. There have been several ideas that we thought would be quick learning experiences, that turned into longer-term game projects. I’ll probably learn more and have more fun making small, concise games on a faster schedule.
![](http://homesteadgaming.com/wp-content/uploads/2020/08/Screen-Shot-2020-05-27-at-10.57.39-AM-1024x398.png)
![](http://homesteadgaming.com/wp-content/uploads/2020/08/Screen-Shot-2020-08-04-at-1.32.15-PM.png)
![](http://homesteadgaming.com/wp-content/uploads/2020/08/Screen-Shot-2020-08-04-at-1.32.56-PM.png)